Class RenderingRule
Namespace: SpeckleUnity
Assembly: cs.temp.dll.dll
Syntax
public abstract class RenderingRule : ScriptableObject
Methods
ApplyRuleToObject(Renderer, SpeckleObject, MaterialPropertyBlock)
Declaration
public abstract void ApplyRuleToObject(Renderer renderer, SpeckleObject speckleObject, MaterialPropertyBlock block)
Parameters
| Type | Name | Description |
|---|---|---|
| Renderer | renderer | |
| SpeckleObject | speckleObject | |
| MaterialPropertyBlock | block |