Class RenderingRule
Namespace: SpeckleUnity
Assembly: cs.temp.dll.dll
Syntax
public abstract class RenderingRule : ScriptableObject
Methods
ApplyRuleToObject(Renderer, SpeckleObject, MaterialPropertyBlock)
Declaration
public abstract void ApplyRuleToObject(Renderer renderer, SpeckleObject speckleObject, MaterialPropertyBlock block)
Parameters
Type | Name | Description |
---|---|---|
Renderer | renderer | |
SpeckleObject | speckleObject | |
MaterialPropertyBlock | block |