Class SpeckleUnityPolyline
Used to display lines, curves, or polylines as a game object with a LineRenderer.
The material is assigned by the SpeckleUnityReceiver.
Inheritance
System.Object
SpeckleUnityPolyline
Assembly: cs.temp.dll.dll
Syntax
public class SpeckleUnityPolyline : SpeckleUnityGeometry
Constructors
SpeckleUnityPolyline(String, Vector3[])
Declaration
public SpeckleUnityPolyline(string type, Vector3[] points)
Parameters
| Type |
Name |
Description |
| System.String |
type |
|
| Vector3[] |
points |
|
Fields
lineRenderer
Declaration
public LineRenderer lineRenderer
Field Value
| Type |
Description |
| LineRenderer |
|