• Manual
  • Scripting API
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  • SpeckleUnity
    • ColorByType
    • ColorKey
    • Conversions
    • RenderingRule
    • SpawnSpeed
    • SpeckleUnityClient
    • SpeckleUnityGeometry
    • SpeckleUnityManager
    • SpeckleUnityMesh
    • SpeckleUnityNumber
    • SpeckleUnityObject
    • SpeckleUnityPoint
    • SpeckleUnityPolyline
    • SpeckleUnityReceiver
    • SpeckleUnitySender
    • SpeckleUnityUpdate
    • SpeckleUnityUpdateEvent
    • SpeckleUnityValueChange
    • StartMode
    • UpdateType
    • WSMessageData
    • WSMessageDataArgs
  • SpeckleUnity.CustomEditors
    • SpeckleUnityMenus
  • SpeckleUnity.Tests
    • AsyncTest
    • SpeckleUnityManagerTests
    • TestInput

Class SpeckleUnityUpdateEvent

A custom UnityEvent type for assigning methods to in the inspector of a manger instance. The methods need to be public and accept a single argument of type SpeckleUnityUpdate in order to be assignable.

Inheritance
System.Object
SpeckleUnityUpdateEvent
Namespace: SpeckleUnity
Assembly: cs.temp.dll.dll
Syntax
public class SpeckleUnityUpdateEvent : UnityEvent<SpeckleUnityUpdate>
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