Delegate SpeckleUnityValueChange
A delegate which is invoked whenever a stream is updated. Intended for use with the
SpeckleUnitySender which will eventually be supported.
Namespace: SpeckleUnity
Assembly: cs.temp.dll.dll
Syntax
public delegate void SpeckleUnityValueChange(object source);
Parameters
| Type | Name | Description |
|---|---|---|
| System.Object | source |